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Game Design Portfolio
Game designer and teacher with an MA in Game Design from Falmouth University.
I have been teaching Games Design since 2016, working with industry professionals to design assignments and curricular. I am particularly interested in difficulty (drawing on my experience with differentiation in teaching) and creating games that provide engaging experiences for time-poor gamers. I'm currently working on a blend of Cosy Games and Souls-Likes, attempting to do for Dark Souls, what Celeste did for hard-core platformers.
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